(Image: A striking image of a custom Monster Hunter World monster, or a concept art piece of one, ideally showcasing the style the mod is going for.)
Do you hear the call of the hunt? Do you dream of crafting fearsome beasts and legendary weapons? Are you a talented artist with a passion for bringing digital creations to life? If so, we have an exciting opportunity for you! The world of Monster Hunter World is about to get a whole lot bigger, and we, the Crimson Eclipse team, need your help to make it happen!
Crimson Eclipse is an ambitious mod for Monster Hunter World that aims to expand the game’s bestiary with brand new, challenging monsters and equip hunters with unique and powerful gear to face them. We envision a world where familiar hunting grounds become teeming with undiscovered threats, where every corner holds the potential for a new and exhilarating encounter. Our mod seeks to provide a fresh and immersive experience that both veteran hunters and newcomers alike can enjoy, seamlessly blending into the existing world while adding significant depth and replayability.
But such a grand undertaking requires a team of dedicated and passionate individuals. That’s why we’re reaching out to the talented community of artists to find skilled modelers who can help us bring our vision to life. We are specifically looking for modellers for Monster Hunter World mod development, and we believe that your skills and creativity could be the missing piece that completes our team.
Diving into the World of Crimson Eclipse
Crimson Eclipse isn’t just about adding new monsters; it’s about crafting a whole new layer of challenge and discovery to the world of Monster Hunter. We’re meticulously designing each creature to have its own unique ecology, attack patterns, and weaknesses, ensuring that every hunt feels fresh and engaging. Our monsters aren’t just reskins of existing enemies; they are original creations with their own backstories, lore, and meticulously crafted animations. Think along the lines of creatures inspired by real-world mythology blended with the classic monster hunter aesthetic.
The core concept driving Crimson Eclipse is the idea of an encroaching, ethereal influence corrupting the natural world. Monsters exhibit strange and unsettling behaviors, and even familiar creatures begin to adapt and evolve in unexpected ways. The gear that hunters can craft from these new monsters will reflect this theme, offering unique abilities and visual designs that stand out from the existing armory.
(Image: A work-in-progress model of a monster, weapon, or armor piece. Even a simple wireframe or basic texture example will do.)
We already have a dedicated team of programmers, animators, and writers who are working tirelessly to bring Crimson Eclipse to life. We’ve made significant progress on the underlying systems and are starting to flesh out the mod’s lore and world-building. We even have some early-stage concepts for a new hunting locale, designed to be seamlessly integrated into the existing world map. However, we’re currently lacking in one crucial area: 3D modeling.
Our future plans for Crimson Eclipse are ambitious. We envision expanding the mod to include not only new monsters and gear but also new quests, storylines, and even entirely new gameplay mechanics. Imagine specialized hunting tools, revamped combat styles, and challenging endgame content that will push even the most seasoned hunters to their limits. We believe Crimson Eclipse has the potential to become a must-have mod for any Monster Hunter World player, and we want you to be a part of making that dream a reality. This is a true opportunity to contribute in a meaningful way as we’re actively looking for modellers for Monster Hunter World mod projects.
The Crucial Role of the 3D Modeler
As a 3D modeler on the Crimson Eclipse team, you will play a vital role in shaping the visual identity of our mod. Your primary responsibility will be to create high-quality 3D models of monsters, weapons, armor, and environmental assets that are both visually stunning and technically sound. You’ll be working closely with our concept artists and animators to ensure that each model accurately reflects our vision and seamlessly integrates into the game world.
Responsibilities of the 3D modeler
Specifically, the tasks that modelers would handle are:
- Creating new monster models: This will involve sculpting, retopologizing, and UV unwrapping complex creature designs, paying close attention to anatomy, detail, and the overall Monster Hunter World aesthetic.
- Designing weapons and armor: You’ll be responsible for creating visually appealing and functional weapons and armor sets, ensuring that they are balanced and consistent with the game’s existing equipment.
- Optimizing models for the game engine: This will involve reducing polygon counts, creating LODs (Levels of Detail), and optimizing textures to ensure that the models perform well in-game without sacrificing visual quality.
- Texturing: Creating detailed and realistic textures using industry-standard software. This involves understanding PBR (Physically Based Rendering) principles and applying appropriate materials and shaders to bring the models to life.
- Rigging (potentially): Although not always required, knowledge of rigging principles is a big plus, allowing for proper deformation and animation of the models.
Skills and experience we look for
Ideally, we’re looking for modelers with the following skills and experience:
- Proficiency in 3D modeling software such as Blender, Maya, or 3ds Max.
- Experience with PBR texturing workflows and software like Substance Painter or Quixel Mixer.
- A strong understanding of anatomy, form, and detail.
- Familiarity with the Monster Hunter World art style and visual aesthetic.
- Ability to work collaboratively and communicate effectively within a team environment.
- Experience with game engine limitations and optimization techniques.
- Knowledge of creating LODs to properly allow the game engine to lower poly counts as the hunter moves away from objects.
While prior experience with Monster Hunter World modding is a plus, it’s not a strict requirement. We’re also willing to consider talented individuals who are new to modding but possess a strong foundation in 3D modeling and a willingness to learn. We believe that passion and dedication are just as important as technical skills, and we’re committed to providing our team members with the support and resources they need to succeed.
The tools that the team utilizes are Blender (for modeling), Substance Painter (for textures) and Photoshop. While experience in all three is not necessarily a requirement, it would greatly improve the workflow.
Teamwork and Collaboration A Collaborative Hunt
Crimson Eclipse is more than just a mod; it’s a community of passionate individuals working together to create something truly special. Our team is comprised of experienced modders, programmers, artists, and writers who are all dedicated to delivering a high-quality and immersive experience for Monster Hunter World players.
Our key team members include: [List a few key team members and their roles – e.g., “John D., Lead Programmer: Experienced in C++ and REFramework,” “Sarah M., Lore Writer: Passionate about Monster Hunter lore and world-building”]. We believe in fostering a collaborative and supportive environment where everyone feels valued and empowered to contribute their unique skills and ideas.
We primarily use Discord for communication and collaboration. Our Discord server is a hub for sharing progress updates, discussing ideas, providing feedback, and generally just hanging out and chatting about all things Monster Hunter. We also use [Mention any project management software – e.g., Trello, Asana] to track tasks, manage deadlines, and ensure that the project stays on track.
We understand that everyone has different schedules and commitments, so we strive to be flexible and accommodating. We expect our team members to be reliable and communicative, but we also understand that life happens. We encourage everyone to communicate openly about their availability and any challenges they may be facing so that we can work together to find solutions. This is a team effort, and everyone needs to contribute to the overall goal as we are actively looking for modellers for Monster Hunter World mod to become successful.
We also actively provide learning opportunities for aspiring modelers. If you have a portfolio, we’re happy to provide feedback so that our team can get a better idea of your skills as well as help you grow as an artist.
Answer the Call Join the Crimson Eclipse Hunt!
Are you ready to join the hunt? Are you excited to contribute your artistic talents to a truly ambitious and exciting mod for Monster Hunter World? If so, we would love to hear from you!
We’re actively seeking talented and passionate modelers to join our team and help us bring Crimson Eclipse to life. This is a unique opportunity to make a significant contribution to the Monster Hunter World community and to showcase your skills to a wide audience. Plus, you’ll get to work alongside a team of dedicated and passionate individuals who share your love for the game. We’re currently looking for modellers for Monster Hunter World mod to join our ranks.
To apply, please send an email to [Your Email Address] with the subject line “Crimson Eclipse Modeler Application.” In your email, please include the following:
- A portfolio of your work showcasing your 3D modeling skills.
- A brief description of your relevant experience and skills.
- A short statement explaining why you want to join the Crimson Eclipse team and what you hope to contribute to the project.
- Your Discord username so we can easily contact you.
We are excited to review your applications and welcome you to the team! Thank you for your time and consideration. We believe that with your help, Crimson Eclipse can become one of the most exciting and impactful mods in the Monster Hunter World community. We look forward to hearing from you and embarking on this epic hunt together! Become one of the modelers for Monster Hunter World mod projects today!